Okay I will be reviewing Dead Space
today, for those of you who do not know it is a Survival Horror 3rd
person shooter set aboard the USG Ishimura.
The game follows ship systems engineer Issac Clark as he traverses
the ship discovering the truth behind what has happened to both the
ship and his long time girlfriend Nicole Brennan while dodging and
dismembering grotesque creatures referred to as “Necromorphs”
which can only be stopped by cutting their limbs off.
As
far as game play goes the game esques the more traditional HUD for
something a little more fitting to the setting using hard light
holograms to show your ammo and your health displayed on a device
called a RIG or Resource Integration Gear that can be seen running
down the spine of Issac's armour. Objectives and audio, text, and
video logs are displayed as holographicly projected pages that are
viewed in real time. The map is also a holographic projection but
unlike the objectives and logs is displayed in 3 dimensions allowing
the player to pivot and rotate the map as needed to find your
objective. The drawback to this is you can be attacked while checking
these screens, but personally I like this added flair of realism.
As
I mentioned before you can dismember the various enemy you encounter,
in fact you must dismember them in order to kill them efficiently. To
this end the developers incorporated a “strategic dismemberment”
system where different enemies have to be dismembered in different
ways. You can eliminate the enemies without taking advantage of this
system but it will generally waste time and ammunition and more than
likely get you killed.
When
it comes to weapons there is really only one military grade weapon,
the rest are improvised from the Ishimura's man portable mining
equipment. All of the weapons are fitted with a secondary fire mode
which can be a huge help depending on what your facing.
Next
lets talk about upgrading, as you progress through the game you will
come across Power Nodes these Power Nodes can be used at workbenches
to upgrade your RIG, weapons and two other items, the Stasis module
and Kinesis module. The stasis module is pretty self explanatory, it
freezes things temporarily like doors or enemies. The Kinesis module
allows you to interact with things from a distance such as moving
things or picking them up or even hurling them at enemies.
While progressing through the game you will encounter decompressed portions of the ship, lucky for you your suit is not just an engineering suit its void armour to, so thus it is fully pressurised allowing you to walk through these areas (though I would recommend running). Downside is necromorphs don't breath so you can encounter them in these areas to, also your oxygen supply is limited (though you can upgrade this in your RIG). Personally I think they did the decompressed areas perfectly as there is no sound aside from your own breathing as it should be.
All in all I really enjoyed Dead Space and definitely recommend it.
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